Function voxblox::convertMeshLayerToMesh¶
Function Documentation¶
-
bool voxblox::convertMeshLayerToMesh(const MeshLayer & mesh_layer, Mesh * mesh, const bool connected_mesh = true, const FloatingPoint vertex_proximity_threshold = 1e-10)
Generates a mesh from the mesh layer.
- Parameters
connected_mesh
: if true veracities will be shared between trianglesvertex_proximity_threshold
: verticies that are within the specified thershold distance will be merged together, simplifying the mesh.